
Like Anno 1602, the computers are progressive, meaning that they advance along with the human players. The game is constructed around one human player and three computers. Eventually, citizens become Aristocrats, and require at least ten different goods and numerous services, such as access to a large church or a bathhouse. Resources begin as food and cloth, but progress into more complicated and different goods. After finding a suitable site city building begins. It was followed by an expansion pack, Treasures, Monsters & Pirates, and a sequel: Anno 1701.Īnno 1503 begins with the player in control of a ship filled with men and material searching for an island to settle. By 2006, the game's global sales had reached 2 million units, with over 750,000 sold in German-speaking territories.

Like its predecessor, the game was a commercial hit in the German market, and became its best-selling computer title of 2002.

Anno 1503 revolves around building and maintaining a 16th-century colony in the New World. It's part of the Anno series, and is the direct sequel to Anno 1602, the most commercially successful German game ever by 2002.

There are different ways to trade – an easy accessible trade menu allows the player to interact with other people and negotiate peace treaties.Anno 1503: The New World (released as 1503 A.D.: The New World in North America) is a 2002 construction and management simulation developed by Max Design and published by Sunflowers Interactive. The different economic systems are dependent on local factors there is trade in different goods, from weapons and raw materials, clothing and food to more exotic goods like silk and spices. If the player reaches a critical point in the game and the provision for the people can no longer be guaranteed, the trade in goods and services becomes an important factor in ANNO 1503 – The New World. The player has to fight against computer-controlled opponents and interact with people from nine different cultures such as Africans, Aztecs or Indians.Įvery culture has its own characteristics and traits, including their preferences regarding the placement of their kingdom and the method of trading and goods. During the game, the player crosses incredibly detailed surroundings in four different climates. The player begins the journey by setting sail for the New World, hoping to achieve wealth and power and to create a new nation and dominion.
